stance: Difference between revisions
| m (See also) | Killzone Kid (talk | contribs)   (format) | ||
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| | Returns the stance of given unit  | | Returns the stance of the given unit. It can be one of:  | ||
| * <tt>"STAND"</tt> | |||
| * <tt>"CROUCH"</tt> | |||
| * <tt>"PRONE"</tt> | |||
| * <tt>"UNDEFINED"</tt> (for example, swimming) | |||
| * <tt>""</tt> (on non-person [[Object|object]]) |= Description | |||
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| |x1= <code>if (stance player == "STAND") then { hint "I am standing  | |x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code>|= EXAMPLE1   | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 18:32, 23 June 2017
Description
- Description:
- Returns the stance of the given unit. It can be one of: 
- "STAND"
- "CROUCH"
- "PRONE"
- "UNDEFINED" (for example, swimming)
- "" (on non-person object)
 
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
- See also:
- animationStateunitPos
Notes
- 
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