getUnitTrait: Difference between revisions

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| Gets the current value of a trait of the given unit.
| Gets the current value of a trait of the given unit.
<br /><br />
<br /><br />
Default traits are:<br /><br />
Default traits are:
audibleCoef (scalar)<br />
* audibleCoef (scalar)
camouflageCoef (scalar)<br />
* camouflageCoef (scalar)
engineer (bool)<br />
* engineer (bool)
explosiveSpecialist (bool)<br />
* explosiveSpecialist (bool)
loadCoef (scalar)<br />
* loadCoef (scalar)
medic (bool)<br />
* medic (bool)
UAVHacker (bool)<br />
* UAVHacker (bool)
|= Description
|= Description
|unit '''getUnitTrait''' skill_name |= Syntax
|unit '''getUnitTrait''' skill_name |= Syntax

Revision as of 11:12, 2 August 2017

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Description

Description:
Gets the current value of a trait of the given unit.

Default traits are:
  • audibleCoef (scalar)
  • camouflageCoef (scalar)
  • engineer (bool)
  • explosiveSpecialist (bool)
  • loadCoef (scalar)
  • medic (bool)
  • UAVHacker (bool)
Groups:
Uncategorised

Syntax

Syntax:
unit getUnitTrait skill_name
Parameters:
Unit: Object
skill_name: String - Name of the skill
Return Value:
Bool or Scalar - Value of the trait

Examples

Example 1:
player getUnitTrait "Medic";

Additional Information

See also:
setUnitTrait

Notes

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Notes

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