isCollisionLightOn: Difference between revisions

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m (template:command argument fix)
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| '''isCollisionLightOn''' vehicle |= Syntax
| '''isCollisionLightOn''' vehicle |= Syntax


|p1= vehicle: [[Object]]  |= PARAMETER1
|p1= vehicle: [[Object]]  |PARAMETER1=  


| [[Boolean]] |= RETURNVALUE
| [[Boolean]] |RETURNVALUE=  




   
   
|x1= <code>_collisionLightOn = [[isCollisionLightOn]] heli;</code>|= EXAMPLE1
|x1= <code>_collisionLightOn = [[isCollisionLightOn]] heli;</code>|EXAMPLE1=  


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|  [[isEngineOn]], [[isLightOn]], [[setPilotLight]], [[setCollisionLight]], [[isIRLaserOn]] |= SEEALSO
|  [[isEngineOn]], [[isLightOn]], [[setPilotLight]], [[setCollisionLight]], [[isIRLaserOn]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 10:34, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns true if vehicle collision lights are on otherwise false.
Groups:
Uncategorised

Syntax

Syntax:
isCollisionLightOn vehicle
Parameters:
vehicle: Object
Return Value:
Boolean

Examples

Example 1:
_collisionLightOn = isCollisionLightOn heli;

Additional Information

See also:
isEngineOnisLightOnsetPilotLightsetCollisionLightisIRLaserOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on April 6, 2015 - 08:25 (UTC)
Killzone Kid
Bind Collision light action to UserAction 2 this addAction ["", { _this select 1 action [ ["CollisionLightOn", "CollisionLightOff"] select isCollisionLightOn (_this select 0), _this select 0 ]; }, "", -10, false, true, "User2", "_this == driver _target"];