skillFinal: Difference between revisions

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| unitName '''skillFinal''' [[AI Sub-skills|sub-skill]] |= Syntax
| unitName '''skillFinal''' sub-skill |= Syntax




|p1= unitName: [[Object]] |= Parameter 1
|p1= unitName: [[Object]] |= Parameter 1
|p2= sub-skill: [[String]]
|p2= sub-skill: [[String]] - See [[AI Sub-skills|sub-skill]]. Possible values are:<br>
Possible values are:<br>
"aimingAccuracy"<br>
"aimingAccuracy"<br>
"aimingShake"<br>
"aimingShake"<br>

Revision as of 16:17, 22 August 2017

Hover & click on the images for description

Description

Description:
Returns final, recalculated sub skill value of given unit. (with regard to AI Level coefficient (Difficulty settings)).
Groups:
Uncategorised

Syntax

Syntax:
unitName skillFinal sub-skill
Parameters:
unitName: Object
sub-skill: String - See sub-skill. Possible values are:
"aimingAccuracy"
"aimingShake"
"aimingSpeed"
"endurance"
"spotDistance"
"spotTime"
"courage"
"reloadSpeed"
"commanding"
"general"
Return Value:
Number

Examples

Example 1:
 cursorTarget skillFinal "Endurance" 

Additional Information

See also:
skillsetSkillsetSkill arraysetUnitAbilityCfgAISkillAI Combat Modes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

ondrejkuzel
Since 1.40 the command works also in MP environment
Posted on January 31, 2015 - 8:45

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