BIS fnc destroyCity: Difference between revisions
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| [position,''areaSize'',''seed'',''blacklist''] call | | [position, ''areaSize'', ''seed'', ''blacklist''] call [[BIS_fnc_destroyCity]] |= Syntax | ||
|p1= position: [[ | |p1= position: [[Object]], [[String]] or [[Position]] - center of the area: | ||
* [[Object]] - position of the object will be used | |||
* [[String]] - marker name | |||
* [[Position]] |= Parameter 1 | |||
|p2= areaSize | |p2= areaSize: [[Number]] - (Optional, default 1000) area radius |= Parameter 2 | ||
|p3= seed | |p3= seed: [[Number]] - (Optional, default 1138) destruction's random seed |= Parameter 3 | ||
|p4= blacklist | |p4= blacklist: [[Array]] - (Optional, default []) array of spared buildings |= Parameter 4 | ||
| [[Boolean]] - true when completed |= | | [[Boolean]] - [[true]] when completed |= Return Value | ||
|x1= <code>["destroyBase", 500, 42, [ | |x1= <code>["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] [[call]] [[BIS_fnc_destroyCity]];</code>|= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[ | | [[setDamage]], [[nearestBuilding]], [[buildingPos]] |= See Also | ||
| | |mp= '''Server only''' |= Multiplayer | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 23:28, 13 May 2018
Description
- Description:
- Destroys building in given area based on input seed.
- Execution:
- call
- Multiplayer:
- Server only
- Groups:
- Uncategorised
Syntax
- Syntax:
- [position, areaSize, seed, blacklist] call BIS_fnc_destroyCity
- Parameters:
- position: Object, String or Position - center of the area:
- areaSize: Number - (Optional, default 1000) area radius
- seed: Number - (Optional, default 1138) destruction's random seed
- blacklist: Array - (Optional, default []) array of spared buildings
- Return Value:
- Boolean - true when completed
Examples
- Example 1:
["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;
Additional Information
- See also:
- setDamagenearestBuildingbuildingPos
Notes
-
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