BIS fnc destroyCity: Difference between revisions
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Lou Montana (talk | contribs) m (Small fixes) |
m (template:command argument fix) |
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| [position, ''areaSize'', ''seed'', ''blacklist''] call [[BIS_fnc_destroyCity]] |= | | [position, ''areaSize'', ''seed'', ''blacklist''] call [[BIS_fnc_destroyCity]] |SYNTAX= | ||
|p1= position: [[Object]], [[String]] or [[Position]] - center of the area: | |p1= position: [[Object]], [[String]] or [[Position]] - center of the area: | ||
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|p4= blacklist: [[Array]] - (Optional, default []) array of spared buildings |= Parameter 4 | |p4= blacklist: [[Array]] - (Optional, default []) array of spared buildings |= Parameter 4 | ||
| [[Boolean]] - [[true]] when completed |= | | [[Boolean]] - [[true]] when completed |RETURNVALUE= | ||
|x1= <code>["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] [[call]] [[BIS_fnc_destroyCity]];</code>|= Example 1 | |x1= <code>["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] [[call]] [[BIS_fnc_destroyCity]];</code>|= Example 1 | ||
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| [[setDamage]], [[nearestBuilding]], [[buildingPos]] |= | | [[setDamage]], [[nearestBuilding]], [[buildingPos]] |SEEALSO= | ||
|mp= '''Server only''' |= Multiplayer | |mp= '''Server only''' |= Multiplayer |
Revision as of 11:27, 7 April 2019
Description
- Description:
- Destroys building in given area based on input seed.
- Execution:
- call
- Multiplayer:
- Server only
- Groups:
- Uncategorised
Syntax
- Syntax:
- [position, areaSize, seed, blacklist] call BIS_fnc_destroyCity
- Parameters:
- position: Object, String or Position - center of the area:
- areaSize: Number - (Optional, default 1000) area radius
- seed: Number - (Optional, default 1138) destruction's random seed
- blacklist: Array - (Optional, default []) array of spared buildings
- Return Value:
- Boolean - true when completed
Examples
- Example 1:
["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;
Additional Information
- See also:
- setDamagenearestBuildingbuildingPos
Notes
-
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