BIS fnc getName: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
m (template:command argument fix) |
||
Line 13: | Line 13: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|p1= object: [[Object]] - Object whose name should be returned |= | |p1= object: [[Object]] - Object whose name should be returned |PARAMETER1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:30, 7 April 2019
Description
- Description:
- Returns name of a unit. Name of unit is stored in it's namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable BIS_fnc_getName_name.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object] call BIS_fnc_getName
- Parameters:
- object: Object - Object whose name should be returned
- Return Value:
- String - Unit's name
Examples
- Example 1:
[ player ] call BIS_fnc_getName;
Additional Information
- See also:
- name
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note