BIS fnc objectsGrabber: Difference between revisions

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m (template:command argument fix)
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["B_UAV_01_F",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[],"","",true,false],  
["B_UAV_01_F",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[],"","",true,false],  
["C_Offroad_01_F",[-4.25903,4.62158,0.0630951],224.14,1,0,[],"","",true,false]
["C_Offroad_01_F",[-4.25903,4.62158,0.0630951],224.14,1,0,[],"","",true,false]
]</code> |= Description
]</code> |DESCRIPTION=
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| [position, size, objectOrientation] call [[BIS_fnc_ObjectsGrabber]] |= Syntax
| [position, size, objectOrientation] call [[BIS_fnc_ObjectsGrabber]] |SYNTAX=


|p1= position: [[Position]] - (Optional, default [0,0]) 2D or 3D position, center of the "grabbing" area |= Parameter 1
|p1= position: [[Position]] - (Optional, default [0,0]) 2D or 3D position, center of the "grabbing" area |PARAMETER1=


|p2= size: [[Number]] - (Optional, default 50) size (radius) of the "grabbing" area |= Parameter 2
|p2= size: [[Number]] - (Optional, default 50) size (radius) of the "grabbing" area |PARAMETER2=


|p3= objectOrientation: [[Boolean]] - (Optional, default [[false]]) capture object orientation or not. Format [[BIS_fnc_getPitchBank]] |= Parameter 3
|p3= objectOrientation: [[Boolean]] - (Optional, default [[false]]) capture object orientation or not. Format [[BIS_fnc_getPitchBank]] |PARAMETER3=


| [[String]] |= Return value
| [[String]] |RETURNVALUE=
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|x1= <code><nowiki>[</nowiki>[[getPos]] [[player]], 20, [[true]]] [[call]] [[BIS_fnc_ObjectsGrabber]];</code> |= Example 1
|x1= <code><nowiki>[</nowiki>[[getPos]] [[player]], 20, [[true]]] [[call]] [[BIS_fnc_ObjectsGrabber]];</code> |EXAMPLE1=
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| [[BIS_fnc_ObjectsMapper]], [[BIS_fnc_getPitchBank]], [[BIS_fnc_setPitchBank]] |= See also
| [[BIS_fnc_ObjectsMapper]], [[BIS_fnc_getPitchBank]], [[BIS_fnc_setPitchBank]] |SEEALSO=
}}
}}



Revision as of 14:32, 7 April 2019

Hover & click on the images for description

Description

Description:
Converts a set of placed objects to an object array (as a String) for the DynO mapper.
Format is the following. First, the header: /* Grab data: Mission: TheMissionName World: Stratis Anchor position: [3781.59, 3289.67] Area size: 50 Using orientation of objects: yes/no */ Then, data: [ ["B_UAV_01_F",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[0.605018,-0.575293],"","",true,false], ["C_Offroad_01_F",[-4.25903,4.62158,0.0630951],224.14,1,0,[0.812812,0.190543],"","",true,false] ] or, if object orientation is not used: [ ["B_UAV_01_F",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[],"","",true,false], ["C_Offroad_01_F",[-4.25903,4.62158,0.0630951],224.14,1,0,[],"","",true,false] ]
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[position, size, objectOrientation] call BIS_fnc_ObjectsGrabber
Parameters:
position: Position - (Optional, default [0,0]) 2D or 3D position, center of the "grabbing" area
size: Number - (Optional, default 50) size (radius) of the "grabbing" area
objectOrientation: Boolean - (Optional, default false) capture object orientation or not. Format BIS_fnc_getPitchBank
Return Value:
String

Examples

Example 1:
[getPos player, 20, true] call BIS_fnc_ObjectsGrabber;

Additional Information

See also:
BIS_fnc_ObjectsMapperBIS_fnc_getPitchBankBIS_fnc_setPitchBank

Notes

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Notes

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