BIS fnc traceBullets: Difference between revisions
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| Visualise unit's bullet trajectories. Can only be used on one shooter in a single instance.<br /> | | Visualise unit's bullet trajectories. Can only be used on one shooter in a single instance.<br /> | ||
If you want to change the unit, first set {{Inline code|BIS_tracedShooter {{=}} [[nil]]}} ''then'' execute the script again. |= | If you want to change the unit, first set {{Inline code|BIS_tracedShooter {{=}} [[nil]]}} ''then'' execute the script again. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [unit, number] call [[BIS_fnc_traceBullets]] |= | | [unit, number] call [[BIS_fnc_traceBullets]] |SYNTAX= | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
|p2= number: [[Number]] - (Optional, default 10) maximum displayed trajectories |= | |p2= number: [[Number]] - (Optional, default 10) maximum displayed trajectories |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code><nowiki>[</nowiki>[[player]]] [[spawn]] [[BIS_fnc_traceBullets]];</code> |= | |x1= <code><nowiki>[</nowiki>[[player]]] [[spawn]] [[BIS_fnc_traceBullets]];</code> |EXAMPLE1= | ||
|x2= <code><nowiki>[</nowiki>[[player]], 20] [[spawn]] [[BIS_fnc_traceBullets]];</code> |= | |x2= <code><nowiki>[</nowiki>[[player]], 20] [[spawn]] [[BIS_fnc_traceBullets]];</code> |EXAMPLE2= | ||
|x3= <code><nowiki>[</nowiki>[[player]], 0] [[spawn]] [[BIS_fnc_traceBullets]]; {{codecomment|// remove bullet tracing}}</code> |= | |x3= <code><nowiki>[</nowiki>[[player]], 0] [[spawn]] [[BIS_fnc_traceBullets]]; {{codecomment|// remove bullet tracing}}</code> |EXAMPLE3= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[drawLine3D]] |= | | [[drawLine3D]] |SEEALSO= | ||
}} | }} | ||
Revision as of 14:34, 7 April 2019
Description
- Description:
- Visualise unit's bullet trajectories. Can only be used on one shooter in a single instance.
If you want to change the unit, first setBIS_tracedShooter = nil
then execute the script again. - Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [unit, number] call BIS_fnc_traceBullets
- Parameters:
- unit: Object
- number: Number - (Optional, default 10) maximum displayed trajectories
- Return Value:
- Nothing
Examples
- Example 1:
[player] spawn BIS_fnc_traceBullets;
- Example 2:
[player, 20] spawn BIS_fnc_traceBullets;
- Example 3:
[player, 0] spawn BIS_fnc_traceBullets; // remove bullet tracing
Additional Information
- See also:
- drawLine3D
Notes
-
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