deleteMarkerLocal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
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| arma |= Game name | | arma |= Game name | ||
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|eff= local |Multiplayer Effects= | |eff= local |Multiplayer Effects= |
Revision as of 11:42, 31 August 2019
Description
- Description:
- Destroys the given marker.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
deleteMarkerLocal "Marker1"
Additional Information
- See also:
- createMarkerLocaldeleteMarker
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Notes
- Posted on 7 January, 2012
- HomerJohnston
- Unproven: I believe that if you use this command on a globally-created marker, and subsequently another machine executes a global command on the same marker (e.g. setMarkerPos), then the marker will be re-created on the machine it was previously deleted on. Can result in confusing marker behaviour.
Categories:
- Scripting Commands
- Introduced with Arma version 1.04
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Markers