canAddItemToUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "|SYNTAX= |p21=" to "|SYNTAX2= |p21=") |
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| [[Boolean]] |RETURNVALUE= | | [[Boolean]] |RETURNVALUE= | ||
| s2 =unit '''canAddItemToUniform''' [item, count] (''Since Arma 3 v1.55.133607'') | | | s2 =unit '''canAddItemToUniform''' [item, count] (''Since Arma 3 v1.55.133607'') |SYNTAX2= | ||
|p21= unit: [[Object]] |PARAMETER1= | |p21= unit: [[Object]] |PARAMETER1= |
Revision as of 03:47, 3 September 2019
Description
- Description:
- Checks if given object can be stored into soldier's uniform.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- unit canAddItemToUniform [item, count] (Since Arma 3 v1.55.133607)
- Parameters:
- unit: Object
- [item, count]: Array
- item: String
- count: Number
- Return Value:
- Boolean
Examples
- Example 1:
_item = "HandGrenade"; _fits = player canAddItemToUniform _item; if (_fits) then { player addItemToUniform _item; } else { hint "no room!"; };
Additional Information
Notes
-
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Only post proven facts here! Add Note