canAddItemToVest: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|SYNTAX= |p21=" to "|SYNTAX2= |p21=") |
Lou Montana (talk | contribs) m (Text replacement - "|PARAMETER1= |p22=" to "|PARAMETER21= |p22=") |
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| s2 =unit '''canAddItemToVest''' [item, count] (''Since Arma 3 v1.55.133607'') |SYNTAX2= | | s2 =unit '''canAddItemToVest''' [item, count] (''Since Arma 3 v1.55.133607'') |SYNTAX2= | ||
|p21= unit: [[Object]] | | |p21= unit: [[Object]] |PARAMETER21= | ||
|p22= [item, count]: [[Array]] |PARAMETER1= | |p22= [item, count]: [[Array]] |PARAMETER1= | ||
|p23= item: [[String]] |PARAMETER2= | |p23= item: [[String]] |PARAMETER2= |
Revision as of 21:07, 19 December 2019
Description
- Description:
- Checks if given object can be stored into soldier's vest.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- unit canAddItemToVest [item, count] (Since Arma 3 v1.55.133607)
- Parameters:
- unit: Object
- [item, count]: Array
- item: String
- count: Number
- Return Value:
- Boolean
Examples
- Example 1:
_item = "HandGrenade"; _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };
Additional Information
Notes
-
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