BIS fnc moduleChat: Difference between revisions
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m (fixed parameter 3 description) |
Lou Montana (talk | contribs) m (Text replacement - " <nowiki>[</nowiki>" to " [<nowiki/>") |
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|x1= <code>myLogic [[setVariable]] ["Channel", "2"]; | |x1= <code>myLogic [[setVariable]] ["Channel", "2"]; | ||
myLogic [[setVariable]] ["Text", "Hello everyone, this is side chat!"]; | myLogic [[setVariable]] ["Text", "Hello everyone, this is side chat!"]; | ||
[myLogic, <nowiki | [myLogic, [<nowiki/>[[player]]], [[true]]] [[call]] [[BIS_fnc_moduleChat]];</code> |Example 1= | ||
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Revision as of 13:23, 19 March 2020
Description
- Description:
- Make a list of units use any *chat command (groupChat, vehicleChat, sideChat, commandChat, globalChat).
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [logic, units, isActivated] call BIS_fnc_moduleChat
- Parameters:
- logic: Object the logic. Possible setVariable parameters:
- "Text": String - the text to be sent
- "Channel": String - (Optional, default "0") a number as a string:
- "0": groupChat
- "1": vehicleChat
- "2": sideChat
- "3": commandChat
- "4": globalChat
- units: Array of Objects - list of chatting units
- isActivated: Boolean - (Optional, default true) if true, the module is activated and chat is send. False disables the module
- Return Value:
- Boolean - true when done, even if isActivated equals false
Examples
- Example 1:
myLogic setVariable ["Channel", "2"]; myLogic setVariable ["Text", "Hello everyone, this is side chat!"]; [myLogic, [player], true] call BIS_fnc_moduleChat;
Additional Information
Notes
-
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