addMissionEventHandler: Difference between revisions
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Event_Handlers|{{uc:{{PAGENAME}}}}]] |
Revision as of 08:49, 11 August 2020
Description
- Description:
- Adds event handler (EH) attached to the current mission and returns EH handle. If EH has some data to return upon event, it is passed in _this variable. Since Arma 3 v.1.63.137807 the EH handle is also stored in _thisEventHandler variable and is available during EH code execution.
For the list of available mission event handlers see: Arma_3:_Event_Handlers/addMissionEventHandler - Groups:
- Uncategorised
Syntax
- Syntax:
- addMissionEventHandler [type, command]
- Parameters:
- [type, command]: Array
- type: String
- command: Code or String - By default executed in missionNamespace
- Return Value:
- Number - The index of the currently added mission event handler is returned.
Examples
- Example 1:
// A script could be executed to stop custom scripts graciously, or save progress & stats, for example: _id = addMissionEventHandler ["Ended",{ _this execVM "missionEnded.sqf" }];
Additional Information
Notes
-
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