BIS fnc wpSteady: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|Game version=" to "|Game version= |gr1= Waypoints |GROUP1=")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Function|Comments=
{{Function|Comments=
____________________________________________________________________________________________


| TKOH |Game name=
| TKOH |Game name=
Line 7: Line 6:


|gr1= Waypoints |GROUP1=
|gr1= Waypoints |GROUP1=
____________________________________________________________________________________________


| FLY STEADY [[Custom_Waypoints|custom waypoint]].
| FLY STEADY [[Custom_Waypoints|custom waypoint]].
Line 13: Line 11:
Keep helicopter's pitch, bank, relative velocity a relative vector in given limits
Keep helicopter's pitch, bank, relative velocity a relative vector in given limits
  |DESCRIPTION=
  |DESCRIPTION=
____________________________________________________________________________________________


| [[Custom_Waypoints#Function|arguments]]: [limitArray,failLimit,failCode,warningCode,positiveCode] |SYNTAX=
| [[Custom_Waypoints#Function|arguments]]: [limitArray,failLimit,failCode,warningCode,positiveCode] |SYNTAX=
Line 32: Line 29:


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
   
   
|x1= <code><nowiki>[</nowiki>
|x1= <code><nowiki>[</nowiki>
Line 41: Line 37:
] [[spawn]] BIS_fnc_wpSteady;</code> |EXAMPLE1=
] [[spawn]] BIS_fnc_wpSteady;</code> |EXAMPLE1=


____________________________________________________________________________________________
| exec=spawn |=
| exec=spawn |=



Revision as of 00:00, 17 January 2021

Hover & click on the images for description

Description

Description:
FLY STEADY custom waypoint. Keep helicopter's pitch, bank, relative velocity a relative vector in given limits
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
arguments: [limitArray,failLimit,failCode,warningCode,positiveCode]
Parameters:
limitArray: Array - in format [deltaVelocity,deltaVector,vector]
deltaVelocity: Number - how much can velocity change (default: 20)
deltaVector: Number - how much can vector direction change (default: 1.5)
vector: Number - absolute vector limits for pitch and bank in degrees (default: 45)
failLimit: Number - what time in seconds spent outside of limits will lead to fail (default: -1)
failCode: Code - code executed when waypoint fails - time spent outside of limits reached failLimit (default: {})
warningCode: Code - code spawned every time vehicle is outside of limits (default: {})
positiveCode: Code - code spawned every time vehicle is inside of limits (default: {})
Return Value:
Nothing

Examples

Example 1:
[ player, position dude, nil, [15,1.3,30], 10, {hintC "You failed";}, {hint "Watch out!";}, {hint "Good";} ] spawn BIS_fnc_wpSteady;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section