getDir: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| ofp |Game name=
| ofp |Game name=
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|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation |GROUP1=
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| Returns the object heading in the range 0..360.
| Returns the object heading in the range 0..360.


{{Feature|arma3 | An alternative syntax was added that gets heading from one object or position to another object or position, the engine equivalent of [[BIS_fnc_dirTo]].}} |DESCRIPTION=
{{Feature|arma3 | An alternative syntax was added that gets heading from one object or position to another object or position, the engine equivalent of [[BIS_fnc_dirTo]].}} |DESCRIPTION=
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| [[getDir]] object |SYNTAX=
| [[getDir]] object |SYNTAX=
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| [[Number]] |RETURNVALUE=
| [[Number]] |RETURNVALUE=
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| s2= pos1 [[getDir]] pos2 {{Since|arma3|1.55.133361}} |SYNTAX2=
| s2= pos1 [[getDir]] pos2 {{Since|arma3|1.55.133361}} |SYNTAX2=
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| r2= [[Number]] |RETURNVALUE2=
| r2= [[Number]] |RETURNVALUE2=
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|x1 = <code>_azimuth = [[getDir]] [[player]];</code> |EXAMPLE1=
|x1 = <code>_azimuth = [[getDir]] [[player]];</code> |EXAMPLE1=


|x2 = <code>_azimuth = [[player]] [[getDir]] tank;</code> |EXAMPLE2=
|x2 = <code>_azimuth = [[player]] [[getDir]] tank;</code> |EXAMPLE2=
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| [[getDirVisual]], [[direction]], [[getRelDir]] |SEEALSO=
| [[getDirVisual]], [[direction]], [[getRelDir]] |SEEALSO=

Revision as of 01:22, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns the object heading in the range 0..360.
Arma 3
An alternative syntax was added that gets heading from one object or position to another object or position, the engine equivalent of BIS_fnc_dirTo.
Groups:
Object Manipulation

Syntax

Syntax:
getDir object
Parameters:
object: Object
Return Value:
Number

Alternative Syntax

Syntax:
pos1 getDir pos2 Template:Since
Parameters:
pos1: Object, Position2D or Position3D - from where
pos2: Object, Position2D or Position3D - to where
Return Value:
Number

Examples

Example 1:
_azimuth = getDir player;
Example 2:
_azimuth = player getDir tank;

Additional Information

See also:
getDirVisualdirectiongetRelDir

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

Posted on October 23, 2013
AgentRev
Be careful when using this command in conjunction with BIS_fnc_rotateVector2D, which rotates vectors counterclockwise as per trigonometric conventions, while getDir returns a clockwise angle.
To counter this, simply negate the output of getDir: [[0,1,0], -(getDir _object)] call BIS_fnc_rotateVector2D;

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