setParticleRandom: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma1 |Game name=
| arma1 |Game name=
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|gr1= Particles |GROUP1=
|gr1= Particles |GROUP1=
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| Sets randomization of particle source parameters. Correspondence between CfgCloudlets class param names and command array of params:
| Sets randomization of particle source parameters. Correspondence between CfgCloudlets class param names and command array of params:
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bounceOnSurfaceVar
bounceOnSurfaceVar
];</code> |DESCRIPTION=
];</code> |DESCRIPTION=
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| particleSource [[setParticleRandom]] [lifeTime, position, moveVelocity, rotationVelocity, size, color, directionPeriod, directionIntensity, angle, bounceOnSurface] |SYNTAX=
| particleSource [[setParticleRandom]] [lifeTime, position, moveVelocity, rotationVelocity, size, color, directionPeriod, directionIntensity, angle, bounceOnSurface] |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1 = <code> _particleSource [[setParticleRandom]] [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];</code>
|x1 = <code> _particleSource [[setParticleRandom]] [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];</code>

Revision as of 02:31, 17 January 2021

Hover & click on the images for description

Description

Description:
Sets randomization of particle source parameters. Correspondence between CfgCloudlets class param names and command array of params: particleSource setParticleRandom [ lifeTimeVar, positionVar, moveVelocityVar, rotationVelocityVar, sizeVar, colorVar, randomDirectionPeriodVar, randomDirectionIntensityVar, angleVar, bounceOnSurfaceVar ];
Groups:
Particles

Syntax

Syntax:
particleSource setParticleRandom [lifeTime, position, moveVelocity, rotationVelocity, size, color, directionPeriod, directionIntensity, angle, bounceOnSurface]
Parameters:
particleSource: Object
lifeTime: Number
position: Array in format [randomX, randomY, randomZ]
moveVelocity: Array in format [randomX, randomY, randomZ]
rotationVelocity: Number
size: Number
color: Color (RGBA)
directionPeriod: Number
directionIntensity: Number
angle: Number (Optional)
bounceOnSurface: Number (Optional) Template:Since
Return Value:
Nothing

Examples

Example 1:
_particleSource setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];

Additional Information

See also:
ParticleArraysetParticleCirclesetParticleParamsParticleTemplatessetParticleClassparticlesQualitysetParticleFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 03, 2013 - 15:35
Druid
Support of parameter bounceOnSurface (Number - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command setParticleParams.

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