BIS fnc moduleRating: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
Line 23: Line 23:
| [[Arma 3: Editor Modules]] |SEEALSO=
| [[Arma 3: Editor Modules]] |SEEALSO=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:moduleRating}}]]
[[Category:Functions|{{uc:moduleRating}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:moduleRating}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:moduleRating}}]]

Revision as of 13:36, 17 January 2021

Hover & click on the images for description

Description

Description:
Function used by the Rating module.
Execution:
call
Groups:
Modules

Syntax

Syntax:
[logic, units, activated] call BIS_fnc_moduleRating;
Parameters:
logic: Object - a logic, but can be any object. Rating and Score are set with setVariable
units: Array of Objects - units to add rating/score to
activated: Boolean - (Optional, default true) true to activate
Return Value:
Boolean - true when done

Examples

Example 1:
[myLogic, units group player, true] call BIS_fnc_moduleRating;

Additional Information

See also:
Arma 3: Editor Modules

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section