BIS fnc diagPreview: Difference between revisions
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| [[Array]] - List of created classes|RETURNVALUE= | | [[Array]] - List of created classes|RETURNVALUE= | ||
|x1= <code>[ "CfgVehicles", "Car", 15, [0,0,0] ] [[call]] [[BIS_fnc_diagPreview]];</code> | |x1= <code>[ "CfgVehicles", "Car", 15, [0,0,0] ] [[call]] [[BIS_fnc_diagPreview]];</code> | ||
|[[:Category:Function Group: Diagnostic|Diag functions]]|SEEALSO= | |[[:Category:Function Group: Diagnostic|Diag functions]]|SEEALSO= |
Revision as of 21:14, 17 January 2021
Description
- Description:
- Previews selected classes from given container.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- [container, parentClass, distance, startPos] call BIS_fnc_diagPreview
- Parameters:
- container: String - (Optional, default "CfgVehicles") - Class container. Can be:
- "CfgVehicles"
- "CfgWeapons"
- parentClass: String - (Optional, default typeOf player) - Parent class of the objects (e.g. "Car" or "Rifle")
- distance: Number - (Optional, default 10) - Distance between objects
- startPos: Position - (Optional, default screenToWorld [0.5,0.5] in Eden Editor or position player) - Start position
- Return Value:
- Array - List of created classes
Examples
- Example 1:
[ "CfgVehicles", "Car", 15, [0,0,0] ] call BIS_fnc_diagPreview;
Additional Information
- See also:
- Diag functions
Notes
-
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