BIS fnc objectHeight: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
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| [[Number]] - Height of the object|RETURNVALUE= | | [[Number]] - Height of the object|RETURNVALUE= | ||
|x1= <code>[[player]] [[call]] [[BIS_fnc_objectHeight]];</code> | |x1= <code>[[player]] [[call]] [[BIS_fnc_objectHeight]];</code> | ||
| [[boundingBox]], [[sizeOf]], [[boundingBoxReal]], [[boundingCenter]] |SEEALSO= | | [[boundingBox]], [[sizeOf]], [[boundingBoxReal]], [[boundingCenter]] |SEEALSO= |
Revision as of 21:15, 17 January 2021
Description
- Description:
- Return object height defined by it is bounding box and ev. offset/fix.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object call BIS_fnc_objectHeight
- Parameters:
- object: Object - Evaluated object
- Return Value:
- Number - Height of the object
Examples
- Example 1:
player call BIS_fnc_objectHeight;
Additional Information
Notes
-
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