BIS fnc objectHeight: Difference between revisions

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| [[Number]] - Height of the object|RETURNVALUE=
| [[Number]] - Height of the object|RETURNVALUE=


|x1= <code>[[player]] [[call]] [[BIS_fnc_objectHeight]];</code> |=
|x1= <code>[[player]] [[call]] [[BIS_fnc_objectHeight]];</code>


| [[boundingBox]], [[sizeOf]], [[boundingBoxReal]], [[boundingCenter]] |SEEALSO=
| [[boundingBox]], [[sizeOf]], [[boundingBoxReal]], [[boundingCenter]] |SEEALSO=

Revision as of 21:15, 17 January 2021

Hover & click on the images for description

Description

Description:
Return object height defined by it is bounding box and ev. offset/fix.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
object call BIS_fnc_objectHeight
Parameters:
object: Object - Evaluated object
Return Value:
Number - Height of the object

Examples

Example 1:
player call BIS_fnc_objectHeight;

Additional Information

See also:
boundingBoxsizeOfboundingBoxRealboundingCenter

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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