assignedGunner: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
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{{Command|Comments=
{{Command


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1= Unit Control |GROUP1=
|gr1= Unit Control


|gr2= Object Manipulation |GROUP2=
|gr2= Object Manipulation


| Returns the soldier assigned to the given vehicle as a gunner. |DESCRIPTION=
| Returns the soldier assigned to the given vehicle as a gunner.


| '''assignedGunner''' vehicle |SYNTAX=
| '''assignedGunner''' vehicle


|p1= vehicle: [[Object]] - |PARAMETER1=
|p1= vehicle: [[Object]] -


|p2= |PARAMETER2=  
|p2=


|p3= |PARAMETER3=  
|p3=


| [[Object]] |RETURNVALUE=
| [[Object]]




|x1= <code>_gunner = [[assignedGunner]] [[vehicle]] [[player]];</code>|EXAMPLE1=
|x1= <code>_gunner = [[assignedGunner]] [[vehicle]] [[player]];</code>




| [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[assignAsDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]] |SEEALSO=
| [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[assignAsDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 00:04, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the soldier assigned to the given vehicle as a gunner.
Groups:
Unit ControlObject Manipulation

Syntax

Syntax:
assignedGunner vehicle
Parameters:
vehicle: Object -
Return Value:
Object

Examples

Example 1:
_gunner = assignedGunner vehicle player;

Additional Information

See also:
assignAsGunnerassignAsTurretassignAsCommanderassignAsDrivermoveInGunnermoveInTurretmoveInCommandermoveInDrivergunnerGetInTurretcommanderdriverassignAsCargomoveInCargoassignedCommanderassignedDriver

Notes

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Notes

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