everyBackpack: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "")  | 
				Lou Montana (talk | contribs)  m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)  | 
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{{Command  | {{Command  | ||
| arma3   | | arma3  | ||
|1.04  | |1.04  | ||
|gr1 = Containers   | |gr1 = Containers  | ||
| Returns array of backpacks stored in given crate or vehicle. Used for accessing backpack content of a backpack on ground.   | | Returns array of backpacks stored in given crate or vehicle. Used for accessing backpack content of a backpack on ground.  | ||
| [[everyBackpack]] box   | | [[everyBackpack]] box  | ||
|p1= box: [[Object]]   | |p1= box: [[Object]]  | ||
| [[Array]]   | | [[Array]]  | ||
|x1= <code>[[everyBackpack]] [[cursorTarget]];</code>  | |x1= <code>[[everyBackpack]] [[cursorTarget]];</code>  | ||
|x2= <code>_vehicleBackpacks = [[everyBackpack]] [[vehicle]] [[player]];</code>  | |x2= <code>_vehicleBackpacks = [[everyBackpack]] [[vehicle]] [[player]];</code>  | ||
| [[firstBackpack]], [[unitBackpack]], [[backpack]], [[backpackCargo]], [[getBackpackCargo]], [[backpackItems]], [[addBackpack]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[removeBackpack]], [[clearBackpackCargo]], [[clearBackpackCargoGlobal]], [[clearAllItemsFromBackpack]], [[loadBackpack]], [[backpackSpaceFor]], [[canAddItemToBackpack]], [[addItemToBackpack]], [[removeItemFromBackpack]], [[backpackContainer]], [[everyContainer]]   | | [[firstBackpack]], [[unitBackpack]], [[backpack]], [[backpackCargo]], [[getBackpackCargo]], [[backpackItems]], [[addBackpack]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[removeBackpack]], [[clearBackpackCargo]], [[clearBackpackCargoGlobal]], [[clearAllItemsFromBackpack]], [[loadBackpack]], [[backpackSpaceFor]], [[canAddItemToBackpack]], [[addItemToBackpack]], [[removeItemFromBackpack]], [[backpackContainer]], [[everyContainer]]  | ||
|  |MPBEHAVIOUR=  | |  |MPBEHAVIOUR=  | ||
Revision as of 00:36, 18 January 2021
Description
- Description:
 - Returns array of backpacks stored in given crate or vehicle. Used for accessing backpack content of a backpack on ground.
 - Groups:
 - Containers
 
Syntax
- Syntax:
 - everyBackpack box
 - Parameters:
 - box: Object
 - Return Value:
 - Array
 
Examples
- Example 1:
 everyBackpack cursorTarget;- Example 2:
 _vehicleBackpacks = everyBackpack vehicle player;
Additional Information
- See also:
 - firstBackpackunitBackpackbackpackbackpackCargogetBackpackCargobackpackItemsaddBackpackaddBackpackCargoaddBackpackCargoGlobalremoveBackpackclearBackpackCargoclearBackpackCargoGlobalclearAllItemsFromBackpackloadBackpackbackpackSpaceForcanAddItemToBackpackaddItemToBackpackremoveItemFromBackpackbackpackContainereveryContainer
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Notes
- Posted on Apr 29, 2014 - 17:09
 - ffur2007slx2_5
 - 
(ArmA3 ver 1.16), here's a quick reference to backpack command family.
Command Operand type Return Example firstBackpack Object(WeaponHolder, AmmoCrate, VehicleCrate) Object(eg 2bba9d00# 163957: backpack_compact.p3d) firstBackpack (getPos player nearestObject "weaponholder") backpackContainer Unit(Object) Object(eg 2bba9d00# 163957: backpack_compact.p3d) backpackContainer player //Currently same as unitBackpack unitBackpack Unit(Object) Object(eg 2bba9d00# 163957: backpack_compact.p3d) unitBackpack player //Currently same as backpackContainer backpack Unit(Object) String(eg 2bba9d00# 163957: backpack_compact.p3d) backpack player //See also (typeOf backpackContainer player) or (typeOf unitBackpack player) backpackCargo Object(WeaponHolder, AmmoCrate, VehicleCrate) Array of String(eg ["Backpack0","Backpack1"]) backpackCargo _AmmoCrate getBackpackCargo Object(WeaponHolder, AmmoCrate, VehicleCrate) Array of Array(eg [["Backpack0","Backpack1"],[1,1]]) getBackpackCargo _AmmoCrate everyBackpack Object(WeaponHolder, AmmoCrate, VehicleCrate) Array of Object(eg [22504f00# 163960: backpack_fast.p3d...]) everyBackpack _AmmoCrate