removeWeaponGlobal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.76 | |0.76 | ||
|eff= global | |eff= global | ||
|arg= global | |arg= global | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
|gr2= Vehicle Inventory | |gr2= Vehicle Inventory | ||
| Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored. | | Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored. | ||
| unit '''removeWeaponGlobal''' weapon | | unit '''removeWeaponGlobal''' weapon | ||
|p1= unit: [[Object]] - unit or vehicle | |p1= unit: [[Object]] - unit or vehicle | ||
|p2= weapon: [[String]] - weapon class name | |p2= weapon: [[String]] - weapon class name | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>{ | |x1= <code>{ | ||
_x [[removeWeaponGlobal]] "Laserdesignator"; | _x [[removeWeaponGlobal]] "Laserdesignator"; | ||
} [[forEach]] [[allUnits]];</code> | } [[forEach]] [[allUnits]];</code> | ||
|x2= <code>{ | |x2= <code>{ | ||
Line 30: | Line 30: | ||
_x [[removeWeaponGlobal]] "rockets_Skyfire"; | _x [[removeWeaponGlobal]] "rockets_Skyfire"; | ||
}; | }; | ||
} [[forEach]] [[vehicles]];</code> | } [[forEach]] [[vehicles]];</code> | ||
| [[addWeaponGlobal]], [[removeWeapon]], [[removeMagazine]], [[removeMagazineGlobal]], [[removeAllWeapons]] | | [[addWeaponGlobal]], [[removeWeapon]], [[removeMagazine]], [[removeMagazineGlobal]], [[removeAllWeapons]] | ||
}} | }} |
Revision as of 01:27, 18 January 2021
Description
- Description:
- Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored.
- Groups:
- Unit InventoryVehicle Inventory
Syntax
- Syntax:
- unit removeWeaponGlobal weapon
- Parameters:
- unit: Object - unit or vehicle
- weapon: String - weapon class name
- Return Value:
- Nothing
Examples
- Example 1:
{ _x removeWeaponGlobal "Laserdesignator"; } forEach allUnits;
- Example 2:
{ if (typeOf _x == "O_Heli_Attack_02_black_F") then { _x removeWeaponGlobal "rockets_Skyfire"; }; } forEach vehicles;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note