magazinesAmmo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
Line 54: Line 54:
}}
}}


<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->


<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 10:40, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns all vehicle's magazines and their ammo count (also works on supply boxes). When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use magazinesAmmoFull to return all magazines.
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
magazinesAmmo vehicle
Parameters:
vehicle: Object - unit or vehicle or container. When transport is supplied, the command returns vehicle's magazines not the cargo. When container is supplied, the command behaves identically to magazinesAmmoCargo
Return Value:
Array of Arrays in format:

Alternative Syntax

Syntax:
magazinesAmmo [vehicle, includeEmpty] Template:Since
Parameters:
vehicle: Object - unit or vehicle.
includeEmpty: Boolean - (Optional, default false) true to include empty magazines
Return Value:
Array of Arrays in format:

Examples

Example 1:
_magazinesAmmo = magazinesAmmo player; /* [ ["30Rnd_65x39_caseless_mag",30], ["30Rnd_65x39_caseless_mag",30], ["16Rnd_9x21_Mag",16], ["SmokeShellGreen",1], ["Chemlight_green",1], ["HandGrenade",1] ] */
Example 2:
_magazinesAmmo = magazinesAmmo Mi_48; /* [ ["250Rnd_30mm_APDS_shells",250], ["250Rnd_30mm_HE_shells",250], ["8Rnd_LG_scalpel",8], ["38Rnd_80mm_rockets",38] ] */

Additional Information

See also:
magazinesAmmoFullmagazinesAmmoCargomagazinesDetailmagazinesmagazinesTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 20, 2014 - 14:41 (UTC)
Actium
When used on vehicles this will only return all magazines associated with a single turretPath (which one depends on the actual armament of the vehicle, usually the first armed turretPath or alternatively turretPath [-1]).
If you want to get all turrets' magazines, use allTurrets and magazinesTurret. --Actium (talk) 15:41, 20 December 2014 (CET)