BIS fnc setHitPointDamage: Difference between revisions
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "{{Function " to "{{RV|type=function ")  | 
				||
| Line 1: | Line 1: | ||
{{  | {{RV|type=function  | ||
| arma3  | | arma3  | ||
Revision as of 21:22, 23 January 2021
Description
- Description:
 - Description needed
 - Execution:
 - call
 - Groups:
 - Object Manipulation
 
Syntax
- Syntax:
 - Syntax needed
 - Parameters:
 - object: Object - Entity to which damage applies
 - hitPoint: String - HitPoint to which damage applies
 - damage: Number - Amount of damage to apply
 - useDependency (Optional, default true): Boolean
 - Return Value:
 - Return value needed
 
Examples
- Example 1:
 [player, "HitFace", 0.9] call BIS_fnc_setHitPointDamage;
Additional Information
- See also:
 - See also needed
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note