BIS fnc diagAnim: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
||
Line 23: | Line 23: | ||
[[Category:{{Name|arma2}}: Functions|{{uc:diagAnim}}]] | [[Category:{{Name|arma2}}: Functions|{{uc:diagAnim}}]] | ||
[[Category:{{Name|arma2oa}}: Functions|{{uc:diagAnim}}]] | [[Category:{{Name|arma2oa}}: Functions|{{uc:diagAnim}}]] | ||
[[Category:{{Name|tkoh}}: Functions|{{uc:diagAnim}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:diagAnim}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:diagAnim}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:diagAnim}}]] |
Revision as of 01:38, 2 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- Syntax needed
- Parameters:
- target: Object - (Optional, default player) - The unit whose animation should be logged "
- Return Value:
- Return value needed
Examples
- Example 1:
call BIS_fnc_diagAnim;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note