BIS fnc dynamicText: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma2oa | |game1 = arma2oa | ||
|1.00 | |version1= 1.00 | ||
|gr1= GUI | |gr1= GUI | ||
| Shows dynamic opening credits or any type of text.<br> | |eff = local | ||
|descr= Shows dynamic opening credits or any type of text.<br> | |||
[[File:BIS fnc dynamicText_v2.gif|left|400px]] | [[File:BIS fnc dynamicText_v2.gif|left|400px]] | ||
| [text, x, y, duration, fadeInTime, deltaY, rscLayer] spawn [[BIS_fnc_dynamicText]] | |s1= [text, x, y, duration, fadeInTime, deltaY, rscLayer] spawn [[BIS_fnc_dynamicText]] | ||
|p1= text: [[String]] - text to display | |p1= text: [[String]] - text to display | ||
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|p7= rscLayer: [[Number]] - (Optional, default) resource layer | |p7= rscLayer: [[Number]] - (Optional, default) resource layer | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>["<t color='#ff0000' size = '.8'>Warning!<nowiki><br /></nowiki>Stop doing what you are doing</t>",-1,-1,4,1,0,789] spawn [[BIS_fnc_dynamicText]];</code> | |x1= <code>["<t color='#ff0000' size = '.8'>Warning!<nowiki><br /></nowiki>Stop doing what you are doing</t>",-1,-1,4,1,0,789] spawn [[BIS_fnc_dynamicText]];</code> | ||
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|exec= spawn | |exec= spawn | ||
| [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]], [[BIS_fnc_EXP_camp_SITREP]] | |seealso= [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]], [[BIS_fnc_EXP_camp_SITREP]] | ||
}} | }} | ||
Revision as of 01:06, 5 February 2021
Description
Syntax
- Syntax:
- [text, x, y, duration, fadeInTime, deltaY, rscLayer] spawn BIS_fnc_dynamicText
- Parameters:
- text: String - text to display
- x: Number - (Optional, default -1) X coordinates
- y: Number - (Optional, default -1) Y coordinates)
- duration: Number - (Optional, default 4) display duration
- fadeInTime: Number - (Optional, default 1) fade-in time
- deltaY: Number - (Optional, default 0) Y position delta:
- = 0: Text will not move
- > 0: Text will move down
- < 0: Text will move up
- rscLayer: Number - (Optional, default) resource layer
- Return Value:
- Nothing
Examples
- Example 1:
["<t color='#ff0000' size = '.8'>Warning!<br />Stop doing what you are doing</t>",-1,-1,4,1,0,789] spawn BIS_fnc_dynamicText;
Additional Information
Notes
-
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