attackEnabled: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") | Lou Montana (talk | contribs)  m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") | ||
| Line 21: | Line 21: | ||
| |x1= <code>if (not '''attackEnabled''' _soldier) then {_soldier [[setCombatMode]] "Careless"} </code> | |x1= <code>if (not '''attackEnabled''' _soldier) then {_soldier [[setCombatMode]] "Careless"} </code> | ||
| | [[enableAttack]] | |seealso= [[enableAttack]] | ||
| }} | }} | ||
Revision as of 23:18, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- GroupsUnit Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- name: Object or Group
- Return Value:
- Return value needed
Examples
- Example 1:
- if (not attackEnabled _soldier) then {_soldier setCombatMode "Careless"}
Additional Information
- See also:
- enableAttack
Notes
- 
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