allGroups: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= * )+" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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{_allGroupsWithPlayers [[pushBackUnique]] [[group]] _x} [[forEach]] [[allPlayers]];</code> | {_allGroupsWithPlayers [[pushBackUnique]] [[group]] _x} [[forEach]] [[allPlayers]];</code> | ||
|[[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]] | |seealso= [[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]] | ||
}} | }} | ||
Revision as of 23:18, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- GroupsObject Detection
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
{(leader _x) sideChat "Go ! Go ! Go !"} forEach allGroups;
- Example 2:
- All groups with players:
private _allGroupsWithPlayers = []; {_allGroupsWithPlayers pushBackUnique group _x} forEach allPlayers;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note