loadStatus: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
||
Line 22: | Line 22: | ||
|x1= <code>_ok = [[player]] [[loadStatus]] "playerState";</code> | |x1= <code>_ok = [[player]] [[loadStatus]] "playerState";</code> | ||
| [[saveStatus]] | |seealso= [[saveStatus]] | ||
}} | }} | ||
Revision as of 23:54, 16 February 2021
Description
- Description:
- Description needed
- Multiplayer:
- This command doesn't work in Multiplayer
- Groups:
- Weapon PoolMission Information
Syntax
- Syntax:
- Syntax needed
- Parameters:
- obj: Object
- entryName: String
- Return Value:
- Return value needed
Examples
- Example 1:
_ok = player loadStatus "playerState";
Additional Information
- See also:
- saveStatus
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note