a = b: Difference between revisions

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A conditional assignment can be done via the following syntax:
<dd class="notedate">Posted on December 15, 2006 - 05:27</dd>
<code>_msg <nowiki>=</nowiki> if (alive player) then {"you're alive"} else {"you're dead"}
<dt class="note">'''[[User:Kronzky|Kronzky]]'''</dt>
<dd class="note">A conditional assignment can be done via the following syntax:
<code>_msg <nowiki>=</nowiki> if (alive player) then {"you're alive"} else {"you're dead"}</code></dd>
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Revision as of 08:14, 16 December 2006


Hover & click on the images for description

Description

Description:
a is equal to b
Groups:
Uncategorised

Syntax

Syntax:
a = b
Parameters:
a: Number, Group, String or Object
b: Number, Group, String or Object
Return Value:
Nothing

Examples

Example 1:
_value = 5 _mygroup = group player _greeting = "Hello!" _enemytank = mytank1

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on December 15, 2006 - 05:27
Kronzky
A conditional assignment can be done via the following syntax: _msg = if (alive player) then {"you're alive"} else {"you're dead"}

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