BIS fnc distance2Dsqr: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z 0-9 A-Z_]*\}\}\]\]" to "")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 24: Line 24:
|x2= <code>[ [100,100,0],[0,0,0] ] [[call]]  '''BIS_fnc_distance2Dsqr'''</code>
|x2= <code>[ [100,100,0],[0,0,0] ] [[call]]  '''BIS_fnc_distance2Dsqr'''</code>


|[[BIS_fnc_distance2D]], [[distance2D]], [[distance]]
|seealso= [[BIS_fnc_distance2D]], [[distance2D]], [[distance]]
}}
}}



Revision as of 00:26, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Geometry

Syntax

Syntax:
Syntax needed
Parameters:
Point_1: Object or Position
Point_2: Object or Position
Return Value:
Return value needed

Examples

Example 1:
[ player, soldier_1 ] call BIS_fnc_distance2Dsqr
Example 2:
[ [100,100,0],[0,0,0] ] call BIS_fnc_distance2Dsqr

Additional Information

See also:
BIS_fnc_distance2Ddistance2Ddistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note