BIS fnc groupVehicles: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
||
Line 18: | Line 18: | ||
|x1= <code><nowiki>[</nowiki>[[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_groupVehicles]];</code> | |x1= <code><nowiki>[</nowiki>[[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_groupVehicles]];</code> | ||
| [[group]], [[createVehicle]] | |seealso= [[group]], [[createVehicle]] | ||
}} | }} |
Revision as of 00:27, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- Syntax needed
- Parameters:
- target: Object or Group - The unit or group to check, if unit is given it is group is then used
- assignedVeh: Boolean - If assigned vehicles should also be returned (vehicles that unit's may not be inside of but assigned to)
- Return Value:
- Return value needed
Examples
- Example 1:
[group player, true] call BIS_fnc_groupVehicles;
Additional Information
- See also:
- groupcreateVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note