BIS fnc terrainGradAngle: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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|x1= <code>_radGrad = [<nowiki/>[[getPos]] [[player]], [[getDir]] [[player]]] [[call]] [[BIS_fnc_terrainGradAngle]];</code>
|x1= <code>_radGrad = [<nowiki/>[[getPos]] [[player]], [[getDir]] [[player]]] [[call]] [[BIS_fnc_terrainGradAngle]];</code>


| [[getDir]], [[surfaceNormal]]
|seealso= [[getDir]], [[surfaceNormal]]
}}
}}



Revision as of 01:36, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Geometry

Syntax

Syntax:
Syntax needed
Parameters:
object: Object or Position
direction: Number - direction where should be gradient calculated (compass direction)
delta: Number - which stepsize should be used
Return Value:
Return value needed

Examples

Example 1:
_radGrad = [getPos player, getDir player] call BIS_fnc_terrainGradAngle;

Additional Information

See also:
getDirsurfaceNormal

Notes

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