BIS fnc getRespawnMarkers: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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| [side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]] | | [side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]] | ||
|p1= side: [[Side]] - (Optional, default {{ | |p1= side: [[Side]] - (Optional, default {{ic|[[player]] [[call]] [[BIS_fnc_objectSide]]}}) side to which returned markers belong to | ||
|p2= vehicleMarkers: [[Boolean]] - (Optional, default [[false]]) [[true]] to return vehicle respawn markers, [[false]] to return units respawn markers | |p2= vehicleMarkers: [[Boolean]] - (Optional, default [[false]]) [[true]] to return vehicle respawn markers, [[false]] to return units respawn markers |
Revision as of 18:11, 27 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Parameters:
- side: Side - (Optional, default
player call BIS_fnc_objectSide
) side to which returned markers belong to - vehicleMarkers: Boolean - (Optional, default false) true to return vehicle respawn markers, false to return units respawn markers
- Return Value:
- Return value needed
Examples
- Example 1:
[west, false] call BIS_fnc_getRespawnMarkers;
Additional Information
- See also:
- Respawn Functions
Notes
-
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