Syntax – Category
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Lou Montana (talk | contribs) m (Text replacement - "\[\[SQF[ _]syntax" to "[[SQF Syntax") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[SQS[ _]syntax" to "[[SQS Syntax") |
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! [[SQF Syntax]] || {{Icon|unchecked}} || colspan = "5" | {{Icon|checked}} || colspan="2" | {{Icon|unchecked}} | ! [[SQF Syntax]] || {{Icon|unchecked}} || colspan = "5" | {{Icon|checked}} || colspan="2" | {{Icon|unchecked}} | ||
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! [[SQS | ! [[SQS Syntax]] || colspan="6" | {{Icon|checked}} || colspan="2" | {{Icon|unchecked}} | ||
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! [[DayZ:Enforce Script Syntax|Enforce Script]] || colspan="6" | {{Icon|unchecked}} || colspan="2" | {{Icon|checked}} | ! [[DayZ:Enforce Script Syntax|Enforce Script]] || colspan="6" | {{Icon|unchecked}} || colspan="2" | {{Icon|checked}} |
Revision as of 23:07, 24 March 2021
A syntax is a set of rules for the layout of scripting code. It ensures that the game engine can read and understand the code by defining its rules and Control Structures.
Game | ? | 1.85 | ? | ? | ? | ? | ? | 1.00 |
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SQF Syntax | ||||||||
SQS Syntax | ||||||||
Enforce Script |
Pages in category "Syntax"
The following 13 pages are in this category, out of 13 total.