addMusicEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <dd class="notedate">" to " <dt><dt> <dd class="notedate">") |
Lou Montana (talk | contribs) m (Text replacement - "<!-- Note Section [A-Z]+ --> " to "") |
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'''MusicStop''' - It is triggered when the music is ended (command [[playMusic]]). In variable _this is stored class name from [[Description.ext#Music|CfgMusic]]. | '''MusicStop''' - It is triggered when the music is ended (command [[playMusic]]). In variable _this is stored class name from [[Description.ext#Music|CfgMusic]]. | ||
</dl> | </dl> |
Revision as of 00:33, 6 April 2021
Description
- Description:
- Description needed
- Groups:
- Event HandlersSounds
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [type, function]: Array
- type: String - "MusicStart" or "MusicStop"
- function: String or Code. Passed params array:
- 0: CfgMusic class name
- 1: this event handler id
- Return Value:
- Return value needed
Examples
- Example 1:
_ehID = addMusicEventHandler ["MusicStart", {hint str _this}];
- Example 2:
_ehID = addMusicEventHandler ["MusicStop", {hint str _this}];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on March 4, 2013 - 13:30
- Druid
- There are these two types at this time:
MusicStart - It is triggered when the music is started (command playMusic). In variable _this is stored class name from CfgMusic.
MusicStop - It is triggered when the music is ended (command playMusic). In variable _this is stored class name from CfgMusic.