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<dt class="note">[[User:Hardrock|hardrock]]</dt>  | <dt class="note">[[User:Hardrock|hardrock]]</dt>  | ||
Revision as of 00:42, 6 April 2021
Description
- Description:
 - Returns the config class name of given object or 
""if object does not have a config class. - Groups:
 - Object Manipulation
 
Syntax
Examples
- Example 1:
 if (typeOf vehicle player == "B_Heli_Light_01_armed_F") then { hint "Player is in a AH-9 Pawnee"; };
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on August 4, 2006 - 12:03
 - hardrock
 
 1.90 Try using this on an object pre-placed in the mission editor such as a house:
hint format ["%1", typeOf object]; // Shows the class name (XXX)Now place an object in the editor, save the map, and open up the Mission.sqm. Find the line: vehicle = "XXX", and replace XXX with the name of the object that you found above. Save it, and load the map. This method is no longer available since Armed Assault.
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.90
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Object Manipulation