waypointAttachedVehicle: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2oa | |||
|version2= 1.51 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Waypoints | |gr1= Waypoints | ||
| Gets the vehicle attached to the waypoint. | |descr= Gets the vehicle attached to the waypoint. | ||
<br>A vehicle can be attached to a waypoint by | <br>A vehicle can be attached to a waypoint by | ||
*creating the waypoint on top of the vehicle | *creating the waypoint on top of the vehicle in the [[2D Editor]] | ||
*using [[waypointAttachVehicle]] | *using [[waypointAttachVehicle]] | ||
| '''waypointAttachedVehicle''' waypoint | |s1= '''waypointAttachedVehicle''' waypoint | ||
|p1= waypoint: [[Array]] - | |p1= waypoint: [[Array]] - Format [[Waypoint]] | ||
| [[Object]] | |r1= [[Object]] | ||
|x1= <code>[[waypointAttachedVehicle]] [groupOne,1]</code> | |x1= <code>[[waypointAttachedVehicle]] [groupOne, 1];</code> | ||
|x2= <code>[[waypointAttachedVehicle]] [<nowiki/>[[group]] [[player]], [[currentWaypoint]] [[group]] [[player]]<nowiki>]</nowiki></code> | |x2= <code>[[waypointAttachedVehicle]] [<nowiki/>[[group]] [[player]], [[currentWaypoint]] [[group]] [[player]];<nowiki>]</nowiki></code> | ||
|seealso= | |seealso= [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]] | ||
}} | }} | ||
Revision as of 09:03, 17 April 2021
Description
- Description:
- Gets the vehicle attached to the waypoint.
A vehicle can be attached to a waypoint by- creating the waypoint on top of the vehicle in the 2D Editor
- using waypointAttachVehicle
- Groups:
- Waypoints
Syntax
- Syntax:
- waypointAttachedVehicle waypoint
- Parameters:
- waypoint: Array - Format Waypoint
- Return Value:
- Object
Examples
- Example 1:
waypointAttachedVehicle [groupOne, 1];
- Example 2:
waypointAttachedVehicle [group player, currentWaypoint group player;]
Additional Information
- See also:
- attachObjectattachToattachedObjectsattachedTolightAttachObjecttriggerAttachVehicleattachedObject
Notes
-
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