disableConversation: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
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|gr1= Radio and Chat | |gr1= Radio and Chat | ||
| In theory disables the ability to talk to other people. In actuality, if [[true]] is given, the command increases unit's `IsSpeaking` status by 1, thus stopping unit from having a conversation, if [[false]] is given, the command decreases unit's `IsSpeaking` status by 1 | | In theory disables the ability to talk to other people. In actuality, if [[true]] is given, the command increases unit's [[kbTell]] `IsSpeaking` status by 1, thus stopping unit from having a conversation, if [[false]] is given, the command decreases unit's [[kbTell]] `IsSpeaking` status by 1. The unit "is speaking" if the `IsSpeaking` > 0. | ||
| unitName '''disableConversation''' disable | | unitName '''disableConversation''' disable |
Revision as of 12:06, 16 May 2021
Description
- Description:
- Description needed
- Groups:
- Radio and Chat
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object
- disable: Boolean
- Return Value:
- Return value needed
Examples
- Example 1:
player disableConversation true
- Example 2:
soldier1 disableConversation true
Additional Information
Notes
-
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