allGroups: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
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Line 21: | Line 21: | ||
| '''allGroups''' | | '''allGroups''' | ||
| [[Array]] | \|r1= [[Array]] | ||
|x1= <code>{([[leader]] _x) [[sideChat]] "Go ! Go ! Go !"} [[forEach]] [[allGroups]];</code> | \|x1= <code>{([[leader]] _x) [[sideChat]] "Go ! Go ! Go !"} [[forEach]] [[allGroups]];</code> | ||
|x2= All groups with players: <code>[[private]] _allGroupsWithPlayers = []; | |x2= All groups with players: <code>[[private]] _allGroupsWithPlayers = []; |
Revision as of 10:26, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- GroupsObject Detection
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Array \
Examples
- Example 1:
{(leader _x) sideChat "Go ! Go ! Go !"} forEach allGroups;
- Example 2:
- All groups with players:
private _allGroupsWithPlayers = []; {_allGroupsWithPlayers pushBackUnique group _x} forEach allPlayers;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note