BIS fnc moduleRating: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
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|p3= activated: [[Boolean]] - (Optional, default true) [[true]] to activate | |p3= activated: [[Boolean]] - (Optional, default true) [[true]] to activate | ||
| [[Boolean]] - [[true]] when done | |r1=[[Boolean]] - [[true]] when done | ||
|x1= <code>[myLogic, [[units]] [[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_moduleRating]];</code> | |x1= <code>[myLogic, [[units]] [[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_moduleRating]];</code> |
Revision as of 20:26, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Modules
Syntax
- Syntax:
- Syntax needed
- Parameters:
- logic: Object - a logic, but can be any object. Rating and Score are set with setVariable
- units: Array of Objects - units to add rating/score to
- activated: Boolean - (Optional, default true) true to activate
- Return Value:
- Boolean - true when done
Examples
Additional Information
- See also:
- Arma 3: Editor Modules
Notes
-
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