execFSM: Difference between revisions
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|seealso= [[FSM]], [[FSM Editor Manual]], [[execVM]], [[call]], [[spawn]], [[exec]], [[commandFSM]], [[completedFSM]], [[doFSM]], [[getFSMVariable]], [[setFSMVariable]] | |seealso= [[FSM]], [[FSM Editor Manual]], [[execVM]], [[call]], [[spawn]], [[exec]], [[commandFSM]], [[completedFSM]], [[doFSM]], [[getFSMVariable]], [[setFSMVariable]] | ||
}} | }} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 23:03, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- arguments: Anything - Arguments accessible as _this in the FSM
- fsmFilePath: String - file with FSM code
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- execFSM fsmFilePath
- Parameters:
- fsmFilePath: String - file with FSM code
- Return Value:
- Number - FSM handle
Examples
- Example 1:
_id = player execFSM "test.fsm";
- Example 2:
_handle = [_a, _b, _c] execFSM "test.fsm";
- Example 3:
_handle = execFSM "test.fsm";
Additional Information
- See also:
- FSMFSM Editor ManualexecVMcallspawnexeccommandFSMcompletedFSMdoFSMgetFSMVariablesetFSMVariable
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note