BIS fnc taskSetDestination: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
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|arg= global|eff= global| Set a task's destination. {{Feature|Informative| See [[Arma 3: Task Framework]] for more information.}}
|arg= global|eff= global| Set a task's destination. {{Feature|Informative| See [[Arma 3: Task Framework]] for more information.}}


| [taskName, destination] call [[BIS_fnc_taskSetDestination]]
|s1=[taskName, destination] call [[BIS_fnc_taskSetDestination]]


|p1= taskName: [[String]]
|p1= taskName: [[String]]

Revision as of 15:56, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Tasks

Syntax

Syntax:
[taskName, destination] call BIS_fnc_taskSetDestination
Parameters:
taskName: String
destination: Object, Array, Position or String - Task destination
  • Object: Task will be displayed on the object if player knows about it, otherwise it will be on estimated position or even hidden
  • [ Object, true ]: Task will be on exact object position, even if player doesn't know about the object
  • Position: Task will be on given positon
  • String: Marker name. Task will be at markers current position (Won't update if marker was moved)
Return Value:
String - Task ID

Examples

Example 1:
["BIS_task_01",[1337,1337,0]] call BIS_fnc_taskSetDestination;

Additional Information

See also:
Task Functions Arma 3: Task Framework

Notes

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