removeWeaponGlobal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored. | | Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored. | ||
| unit '''removeWeaponGlobal''' weapon | |s1= unit '''removeWeaponGlobal''' weapon | ||
|p1= unit: [[Object]] - unit or vehicle | |p1= unit: [[Object]] - unit or vehicle |
Revision as of 23:20, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit InventoryVehicle Inventory
Syntax
- Syntax:
- unit removeWeaponGlobal weapon
- Parameters:
- unit: Object - unit or vehicle
- weapon: String - weapon class name
- Return Value:
- Nothing
Examples
- Example 1:
{ _x removeWeaponGlobal "Laserdesignator"; } forEach allUnits;
- Example 2:
{ if (typeOf _x == "O_Heli_Attack_02_black_F") then { _x removeWeaponGlobal "rockets_Skyfire"; }; } forEach vehicles;
Additional Information
Notes
-
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