execFSM: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) *  \|p1=" to " |s1= $1  |p1=") | Lou Montana (talk | contribs)  m (Text replacement - " \| *([^= ]+) * +\|s2=" to " |r1=$1  |s2=") | ||
| Line 31: | Line 31: | ||
| |p2= fsmFilePath: [[String]] - file with FSM code | |p2= fsmFilePath: [[String]] - file with FSM code | ||
| | [[Number]] - FSM handle | |r1= [[Number]] - FSM handle | ||
| |s2= [[execFSM]] fsmFilePath | |s2= [[execFSM]] fsmFilePath | ||
Revision as of 00:19, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Program Flow
Syntax
- Syntax:
- arguments execFSM fsmFilePath
- Parameters:
- arguments: Anything - Arguments accessible as _this in the FSM
- fsmFilePath: String - file with FSM code
- Return Value:
- Number - FSM handle
Alternative Syntax
- Syntax:
- execFSM fsmFilePath
- Parameters:
- fsmFilePath: String - file with FSM code
- Return Value:
- Number - FSM handle
Examples
- Example 1:
- _id = player execFSM "test.fsm";
- Example 2:
- _handle = [_a, _b, _c] execFSM "test.fsm";
- Example 3:
- _handle = execFSM "test.fsm";
Additional Information
- See also:
- FSMFSM Editor ManualexecVMcallspawnexeccommandFSMcompletedFSMdoFSMgetFSMVariablesetFSMVariable
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	

