BIS fnc wpWinchLoad: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2") |
Lou Montana (talk | contribs) m (Text replacement - " \| *([^= ]+) +\| *p1 *=" to " |s1= $1 |p1=") |
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Load a group into helicopter cargo using winch. | Load a group into helicopter cargo using winch. | ||
| [[Custom_Waypoints#Function|arguments]]: [limitHeight,winchID,crewman,failCode,loadCode] | |s1= [[Custom_Waypoints#Function|arguments]]: [limitHeight,winchID,crewman,failCode,loadCode] | ||
|p1= limitHeight: [[Number]] - height tolerance from waypoint's height (default: 10m) | |p1= limitHeight: [[Number]] - height tolerance from waypoint's height (default: 10m) |
Revision as of 15:30, 13 June 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- arguments: [limitHeight,winchID,crewman,failCode,loadCode]
- Parameters:
- limitHeight: Number - height tolerance from waypoint's height (default: 10m)
- winchID: Number - ID of vehicle's winch position. Positions are defined in vehicle's config under RopePositions >> Winch (default: 0)
- crewman: Object - person going down on a rope (default: 2nd person in vehicle's crew)
- failCode: Code - code executed when anything happens to persons on rope (default: {})
- loadCode: Code - code executed everytime person from a group is selected to be loaded into helicopter (default: {})
- Return Value:
- Nothing
Examples
- Example 1:
[player, dude, 50, 5, 1, rescuer, {hintC "Rescuer died!"}, {hintC "Dude saved"}] spawn BIS_fnc_wpWinchLoad;
Additional Information
- See also:
- See also needed
Notes
-
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