BIS fnc setServerVariable: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \[\[Category:\{\{Name\|arma3\}\}:[_ ]Functions\|[^ ]+\]\]" to "") |
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|x1= <code><nowiki>[</nowiki>[[nil]], "playerHealth", [[damage]] [[player]]] [[call]] [[BIS_fnc_setServerVariable]];</code> | |x1= <code><nowiki>[</nowiki>[[nil]], "playerHealth", [[damage]] [[player]]] [[call]] [[BIS_fnc_setServerVariable]];</code> | ||
|x2= <code><nowiki | |x2= <code>[<nowiki/>[[player]], "playerHealth", [[damage]] [[player]]] [[call]] [[BIS_fnc_setServerVariable]];</code> | ||
|seealso= [[BIS_fnc_getServerVariable]], [[publicVariableServer]], [[publicVariableClient]] | |seealso= [[BIS_fnc_getServerVariable]], [[publicVariableServer]], [[publicVariableClient]] | ||
}} | }} |
Revision as of 17:51, 13 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Variables
Syntax
- Syntax:
- [namespace, varName, value] call BIS_fnc_setServerVariable
- Parameters:
- namespace: Namespace or Object or Group - (Optional, default missionNamespace)
- varName: String - variable name
- value: Anything - variable value
- Return Value:
- Boolean - true when done
Examples
- Example 1:
[nil, "playerHealth", damage player] call BIS_fnc_setServerVariable;
- Example 2:
[player, "playerHealth", damage player] call BIS_fnc_setServerVariable;
Additional Information
Notes
-
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