BIS fnc getRespawnMarkers: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Respawn | |gr1= Respawn | ||
| Returns all respawn markers for given side. | |descr= Returns all respawn markers for given side. | ||
|s1=[side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]] | |s1=[side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]] |
Revision as of 20:48, 13 June 2021
Description
Syntax
- Syntax:
- [side,vehicleMarkers] call BIS_fnc_getRespawnMarkers
- Parameters:
- side: Side - (Optional, default
player call BIS_fnc_objectSide
) side to which returned markers belong to - vehicleMarkers: Boolean - (Optional, default false) true to return vehicle respawn markers, false to return units respawn markers
- Return Value:
- Array of Strings - Respawn markers of given side
Examples
- Example 1:
[west, false] call BIS_fnc_getRespawnMarkers;
Additional Information
- See also:
- Respawn Functions
Notes
-
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