hcSetGroup: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) *  \|p1=" to " |s1= $1  |p1=")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2  |descr=$3")  | 
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|gr1= High Command  | |gr1= High Command  | ||
| Add group to unit's [[High Command|high command]] bar.  | |descr= Add group to unit's [[High Command|high command]] bar.  | ||
{{Feature|Informative|The previous HC leader should be [[hcRemoveGroup|removed]] before adding the new one (see '''[[#Examples|Example 3]]''').}}  | {{Feature|Informative|The previous HC leader should be [[hcRemoveGroup|removed]] before adding the new one (see '''[[#Examples|Example 3]]''').}}  | ||
Revision as of 21:06, 13 June 2021
Description
- Description:
 - Add group to unit's high command bar.
 - Groups:
 - High Command
 
Syntax
- Syntax:
 - unit hcSetGroup [group, groupName, team]
 - Parameters:
 - unit: Object - the leader
 - group: Group
 - groupName: String - (Optional)
 - team: String - (Optional, default "teamMain") can be one of:
- "teamMain"
 - "teamRed"
 - "teamGreen"
 - "teamBlue"
 - "teamYellow"
 
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 unit hcSetGroup [group, "HQ", "teamred"];- Example 2:
 player hcSetGroup [group];- Example 3:
 if (player != hcLeader _group) then { hcLeader _group hcRemoveGroup _group; player hcSetGroup [_group]; };
Additional Information
- See also:
 - High CommandhcAllGroupshcGroupParamshcLeaderhcRemoveAllGroupshcRemoveGrouphcSelectedhcSelectGrouphcShowBarhcShownBaronHCGroupSelectionChanged
 
Notes
- 
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